Headshot CG Environment Brian Schrank, PhD
Assistant Professor
College of Computing and Digital Media
DePaul University
CV and Bio
Videogames
AR Games
Animation & Design
Experimental Art

Teaching

Teaching Philosophy

Statement of Research

PDF

   
Dog World Augmented Reality Game Prototype iPhone

Dogworld in Wormhole - shooter prototype

Take Dart on a stroll on a little planet hovering in a wormhole. Bark at the crystal skulls to shatter them before they eat you!

Control Dart's bark and movement via the phone's position in space.

 
AR 3D Painter and Modeler

Stupid Fun - exploring some low-hanging augmented reality fruit

Early progress of a toy that's intuitive & juicy. Twist, squash & dance a little house via a smart phone! Inspired by old-time anthropomorphic animation. Here's my Stupid Fun Presentation stuff and here's a statement about the project.

   
AR 3D Painter and Modeler

Augmented Reality 3D Modeler & Painter - a crude prototype

   
Fusion Fall poster iphone shooter augmented reality

Augmented Reality Playing Cards

Fusion Fall poster iphone shooter augmented reality
AR puppy appears on, and reacts to, playing cards. He gets hungry and bored, so lay down other cards to play with the little thing! Tap on the phone screen for him to walk there.

 
Fusion Fall poster iphone shooter augmented reality

Augmented Reality iPhone Games

AR mobile games and toys funded by Cartoon Network and Motorola extending the Fusion Fall universe, a MMOG for 8-14 year olds. In the Augmented Environments Lab at Georgia Tech we research and develop a variety of AR iPhone games: puzzles, platformers, shooters, and outdoor games.
 
chARm iphone app icon

chARm

chARm for iPhone: Want to feel needed... really needed? But also want to turn that feeling off at the touch of a button? Try chARm, a free iPhone app for kids about a wearable VR puppy. Pet puppy to wake him up and love you! Pet him again to make him sleep and stop eating your arm! App has not been approved by Apple.

 
Bragfish: A Party Cellphone Game

BragFish: A Party (Mobile Phone) Game

A multiplayer augmented reality action game. Players use mobile devices to cruise virtual boats around a (physical tabletop) game board and catch virtual fish. The game explores new concepts in physical and social interaction and co-location. Game design document.

To be published in ACM Computers in Entertainment magazine (was ACE 2008 paper): "BragFish: Exploring Physical and Social Interaction in Co-located Handheld Augmented Reality Games"

 

DART: The Augmented REality Puppy

DART tiny fire hydrantDART tiny food bowlDART tiny 1DART tiny 2DART tiny 4DART tiny 5Dart Fiducials ZombidartDart Fiducial Holodart
click icon for gallery

DART: The Augmented Reality Puppy

An interactive virtual puppy rendered on top of a live video stream. Fiducial markers (an image printed on a piece of paper) control Dart's movements and actions. For example, an image of his food (or fire hydrant if he has to pee) can be moved anywhere in the camera's view and Dart will trot over to it and chow down his virtual food. I co-initiated this project with the Augmented Environments Lab with Blair MacIntyre, Maribeth Gandy, and Jay Bolter.
Game design document: "Dart and the Charms of Destiny."

 

 

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